Technology stories, mostly.

Here we write about our journey into the extraordinary world of app development. You'll find how to articles. Useful bits of code and wisdom. And news about us.

From lacking to professional: how we improve existing web & mobile apps

June 30th, 2023, posted in learning
by Adelina

From lacking to professional: how we improve existing web & mobile apps

A lot of what we do is improving the UI/UX and code of already existing apps - so here’s a rundown of how we’ve perfected this process.
How we built a UI Kit in Figma (Part 4). Accordions, range sliders, and advanced Figma settings

June 7th, 2023, posted in learning
by Adelina

How we built a UI Kit in Figma (Part 4). Accordions, range sliders, and advanced Figma settings

Part 4 of our series on how we built a UI kit in Figma. This time, you’re finding out how we created accordions, range sliders, date pickers, uploaders and text editors.
How we built a UI Kit in Figma (Part 3). Modals, cards, tables & more

February 28th, 2023, posted in learning
by Adelina

How we built a UI Kit in Figma (Part 3). Modals, cards, tables & more

Part 3 of our series on how we built a UI kit in Figma. This time we`re looking at more complex items like modals, cards, pagination, tabs and tables.
How we built a UI Kit in Figma (Part 2). Buttons, alerts, tooltips & more

January 26th, 2023, posted in learning
by Adelina

How we built a UI Kit in Figma (Part 2). Buttons, alerts, tooltips & more

Part 2 of our series on how we built a UI kit in Figma. This time, you’re finding out how we created buttons, alerts, tooltips, inputs, pagination and more.
How we built a UI Kit in Figma (Part 1). Colors, typography, shadows & layouts

January 18th, 2023, posted in learning
by Adelina

How we built a UI Kit in Figma (Part 1). Colors, typography, shadows & layouts

In this article, we’re going into detail about how we set up colors, typography, layout grids, shadows, border radiuses and icons in our original UI kit in Figma.
How we built a UI Kit in Figma from scratch: The Intro

January 3rd, 2023, posted in learning
by Adelina

How we built a UI Kit in Figma from scratch: The Intro

Intro to our series on how we built our own UI kit in Figma. Learn about how to set up colors, typography, how to create customizable buttons, inputs and other items.
Good vs bad UI. Know the difference using 6 UX design best practices

December 13th, 2022, posted in learning
by Saiona

Good vs bad UI. Know the difference using 6 UX design best practices

If you're in the early stages of designing your software product, you might want to know you`re on the right track. So here's how to figure it out.
Dear UI/UX designers, here’s how to make Figma your best friend

October 27th, 2022, posted in learning
by Adelina

Dear UI/UX designers, here’s how to make Figma your best friend

Figma can do so many things, and you might not notice it all right away. So we’re here to save you some time and show you our best Figma tips & tricks.
On extroverts, to-do lists and Roman emperors. 6 things I’ve learned as a Junior Project Manager

September 21st, 2022, posted in learning, our_people
by Andreea Z.

On extroverts, to-do lists and Roman emperors. 6 things I’ve learned as a Junior Project Manager

Being a PM has a certain ring to it, and many people are starting to consider it a viable career option. So here are 6 things to consider.
How to make your designs code-ready for Tailwind CSS

September 1st, 2022, posted in learning
by Adelina

How to make your designs code-ready for Tailwind CSS

Developers work better when the designs you make respect at least a few rules. So here’s how to do that with a UI Kit for Tailwind projects.